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'''Armory''' is a Knightspire native system for equipment progression. It replaces the vanilla mechanics of '''enchanting''' and '''repairing'''.
'''Armory''' is a Knightspire native system for equipment progression. It replaces the vanilla mechanics of '''enchanting''' and '''repairing'''.

<armorygui screen="enchant_loaded"/>

<armorygui screen="repair_empty"/>


== Armory Enchant ==
== Armory Enchant ==
Line 13: Line 9:
Some items cannot be enchanted and Armory preserves vanilla mutual exclusivity, such as Fortune & Silk Touch.
Some items cannot be enchanted and Armory preserves vanilla mutual exclusivity, such as Fortune & Silk Touch.


<armorygui screen="enchant_loaded"/>


The '''"Upgrade Gear"''' menu native to the Smithing Table is still available via '''Sneak + Right Click'''.
The '''"Upgrade Gear"''' menu native to the Smithing Table is still available via '''Sneak + Right Click'''.


As an example, an unenchanted pickaxe will offer:
{| class="wikitable"
! Upgrade
! Diamonds
|-
| Efficiency I
| 5
|-
| Fortune I
| 5
|-
| Unbreaking I
| 4
|}


== Armory Repair ==
== Armory Repair ==
'''Armory Repair''' is available via an [https://minecraft.wiki/w/Anvil Anvil]. Players place the damaged item into the station along with the '''matching repair material'''. Unlike vanilla, Armory Repair does not require Experience Points and the anvil itself will never break.
'''Armory Repair''' is available via an [https://minecraft.wiki/w/Anvil Anvil]. Players place the damaged item into the station along with the '''matching repair material'''. Unlike vanilla, Armory Repair does not require Experience Points and the anvil itself will never break.

<armorygui screen="repair_empty"/>


The station will display what material is required for repair. As an example:
The station will display what material is required for repair. As an example:

Latest revision as of 13:18, 18 May 2026

Armory is a Knightspire native system for equipment progression. It replaces the vanilla mechanics of enchanting and repairing.

Armory Enchant

Armory Enchant is available via a Smithing Table. When a valid item is placed into the station, available enchantments are shown as selectable choices.

Enchantments are purchased with diamonds. The station tells the player what can currently be applied and whether they have enough diamonds to complete the enchantment.

Some items cannot be enchanted and Armory preserves vanilla mutual exclusivity, such as Fortune & Silk Touch.

Armory Enchant

The "Upgrade Gear" menu native to the Smithing Table is still available via Sneak + Right Click.

Armory Repair

Armory Repair is available via an Anvil. Players place the damaged item into the station along with the matching repair material. Unlike vanilla, Armory Repair does not require Experience Points and the anvil itself will never break.

Armory Repair

The station will display what material is required for repair. As an example:

Item Material
Iron Pickaxe Iron
Chainmail Boots Iron
Diamond Sword Diamond
Crossbow Tripwire Hook

Using Stations

When looking at an Enchant or Repair station, players will see an Action bar hint explaining what the station does. Stations also contain brief tutorial books available in their menus.